As the C # 3.0 provides a new way of initializing objects, a new syntax is included to prepare a list with a particular set object. We can use the car class from the last chapter:
class Car { public string Name { get; set; } public Color Color { get; set; } }
If we want to create a list to include many cars, then we have to do something similar with C # 2.0:
Car car; List<Car> cars = new List<Car>(); car = new Car(); car.Name = "Corvette"; car.Color = Color.Yellow; cars.Add(car); car = new Car(); car.Name = "Golf"; car.Color = Color.Blue; cars.Add(car);
Using object initializers, we could do it a bit shorter:
List<Car> cars = new List<Car>(); cars.Add(new Car { Name = "Corvette", Color = Color.Yellow }); cars.Add(new Car { Name = "Golf", Color = Color.Blue});
However, it can be even simpler, when combined with collection initializers:
List<Car> cars = new List<Car> { new Car { Name = "Corvette", Color = Color.Yellow }, new Car { Name = "Golf", Color = Color.Blue} };
Or in the one-line version, which does exactly the same:
List<Car> cars = new List<Car> { new Car { Name = "Corvette", Color = Color.Yellow }, new Car { Name = "Golf", Color = Color.Blue} };
10 lines of code has been reduced to a single, albeit a bit long, line, thanks to object and collection initializers.